Tag: Gifts

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  • Gift Spheres

    *Major Spheres* Spells: [[Arcane Spells | Arcane]]/[[Divine Spells | Divine]]/[[Nature Spells | Nature]]/[[Psionics | Psionic]] [[Fighter Spheres | Fighter Spheres]] [[Rogue Spheres | Rogue Spheres]] [[Caster Spheres | Caster Spheres]] [[ …

  • Fighter Spheres

    _Bastion_(Defender) * Aura-you projects an aura in an area of 10ft+5ft per 2 levels with a variety of effects. You may change effects once per turn by spending your reaction. Each person's aura is a reflection of their being, so any may choose for their …

  • Rogue Spheres

    _Antimagic_(Spellhound) * Drain-halve your melee damage to drain 2 mana from the target; increase the mana drain by 1 each subsequent time you choose this effect * Ricochet-if a ranged spell or magical ability specifically targeting you misses, you may …

  • Caster Spheres

    _Elements_(Magus) * Primal Armor- * Whirl Burst- * Elemental Barrage-this is a special option for those with the gift of Chainspell. _Mentalism_(Hermetic) * Danger Sense- * Soul Link- * Mind Forge- * Favored Augment-this is a special option for …

  • Minor Spheres

    _Armstraining_ * Equipment Training-gain bonus training in a weapon group, shields or heavier armor * Weapon Focus-gain bonuses on attack and damage for a certain weapon group * Weapon Adaptation-you are able to add traits to weapon attacks with a …

  • Racial Spheres

    *Humanity Sphere:* +Minor+ Humans may improve any attribute score by 1 at levels 3, 6 or 9. +Major+ (in addition each culture also has a unique choice of major gift, shown on their cultural page) _Soldier:_ *1st*-Bonus trained weapon group, knowledge …

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